Technical Artist
RANT Gaming Studios is looking for a Technical Artist (Unreal Engine 5) to join us in bridging the gap between art and technology on our AAA tactical first-person shooter. Our project brings together high-quality visuals, complex systems, and performance-driven pipelines, where technical artistry plays a key role in achieving both visual fidelity and efficiency. You will collaborate with artists and engineers to ensure assets and systems are optimized and seamlessly integrated into the game.
In this role, you will focus on improving performance, refining asset workflows, and supporting the team with technical solutions while mentoring artists in best practices. We are looking for someone with strong experience in Unreal Engine 5, a solid understanding of rendering systems, shaders, and asset pipelines, as well as proficiency with Blueprint. Experience with profiling and optimization tools will be highly valued.